using System;
case: void funcs(void)
Action[] func = {func1, func2, func3, ...};
case: void funcs(int)
Action<int> func = {func1, func2, func3, ...};
case: bool funcs(void)
Func<bool> func = {func1, func2, func3, ...};
Refer to all of the overloaded constructor of Action and Func.
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